The Angry Person
- Aug 18, 2016
- 2,840
- 16,478
Before I explain the challenge, I wanted to post a warning. If you can't guess by the title, this is a sort of R rated challenge. If you are disturbed by the idea of playing prostitute sims, or otherwise don't want your innocence corrupted, believe god will smite you, etc, etc, then this is not for you. You might have their kinky world autonomy level set to high. You need to set it to low or disabled to get them to do what you want sometimes.
Overview:
Kinky World (KW) is a modification (mod) for The Sims 3™ from Electronic Arts. It adds new contents and possibilities to the original game. Please be advised that this mod contains strong sexual content and is not meant to be played by minors. Most of the new interactions require some skill and motivation. So do not expect your sim to accept stripteasing in the middle of a crowded community lot without training.
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Platform: PC / Windows
Version: 398
Language: English
Installation Guide:
Features:
Major Features
Nude Animated WooHoo! With hundreds of compatible animations from Amar72, Lady666, Mike24!
Autonomous Kinky actions!
Not just poses and an animation player, but fully integrated into the game and sim Free Will.
Long-term/Short-term Arousal system!
Menstrual Cycle system!
Adjustable fertile window every few days, followed by menstruation and safe window
New Kinky Skills and Traits!
Optional Features
Each of the following can be separately enabled or disabled, as desired.
Playable High School! Non rabbit-holed.
Incestuous relationships.
Zoolover WooHoo with Dogs and Horses.
Adult interactions enabled for Teens.
Rape and autonomous Rapists prowling your neighbourhood.
Simulated WooHoo-transmitted AIDS Virus.
Whores, Call Girls & Escorts with VIP Customers.
Modeling Career (WIP up to lvl 3 at moment)
Nude Animated WooHoo! With hundreds of compatible animations from Amar72, Lady666, Mike24!
Autonomous Kinky actions!
Not just poses and an animation player, but fully integrated into the game and sim Free Will.
Long-term/Short-term Arousal system!
Menstrual Cycle system!
Adjustable fertile window every few days, followed by menstruation and safe window
New Kinky Skills and Traits!
Optional Features
Each of the following can be separately enabled or disabled, as desired.
Playable High School! Non rabbit-holed.
Incestuous relationships.
Zoolover WooHoo with Dogs and Horses.
Adult interactions enabled for Teens.
Rape and autonomous Rapists prowling your neighbourhood.
Simulated WooHoo-transmitted AIDS Virus.
Whores, Call Girls & Escorts with VIP Customers.
Modeling Career (WIP up to lvl 3 at moment)
Change-Log:
This is a very small update this time. I'm still busy with KT and had a small problem with One Drive synchronization that made me lose valuable time.
Build 398:
+Fixed: The nurse doesn't try to examine selectable students over and over when all non selectable students have been examined.
+Fixed: Teen Sims are now correctly identified as Teen when the number of days that passed since beginning of the teen age-stage is 0.
+Fixed: Sims should no longer give up when trying to route to the requested room during movie shoot situations.
+Added: New events during sleep. The events only triggers when at least one of the Sims have a specific type of dream.
v389
+Fixed: Invalid opportunities are automatically discarded when loading a saved game to prevent lots of errors (eg: UI not updated correctly).
+Fixed: DialogBox's text not displayed progressively after the previous one has been closed with the close button (the small cross in the upper right corner).
+Fixed: Days off are now correctly reseted when the highschool summer vacation option is disabled.
+Fixed: The Janitor's role is now correctly initialized and doesn't cause anymore an error during the initialization of the highschool situation (and preventing other roles to be initialized).
+Fixed: 'Cheater' and 'DesperateWife' sims now correctly accepts to cheat when they should.
+Added: HighSchool sports club now supports athletic objects.
+Added: 2 new alchemy elixirs (transformation into futanari).
+Added: New option menu to manage the blacklisted woohoo stages.
+Added: A new outfit option to remove shoes when the bottom outfit part is removed.
+Added: A new Wait In Line system to the Hole In Wall's Inspect interaction. While working on KT, I had to create this Wait In Line system and decided to test it in KW. The Hole In Wall's Inspect interaction was the perfect candidate to test it. Note: The system triggers only when the Sim is stuck.
v371
+Fixed: A weird bug causing infinite Loading. At the end of the loading process, The Sims 3 calls the SimDescription's Fixup method for all Sims. If a selectable Teen has no school it tries to assign him/her a school. The problem is if the Sim already has a job, the AcquireOccupation method will ask the player to confirm that the Sim should leave his/her current job. But UI is not enabled yet (the game is still in the loading procedure and the loading screen is still visible). So the game is waiting for the player's answer, but the player can't see the dialog and can't answer. As a result, the loading process waits forever and can't be finished.
The fix consists of preventing any modal dialog to show up until the InGame UI is enabled. This may fix other situations causing the loading process to be stuck forever. Thanks Maxis for making such weird bugs and wasting my time.
+Fixed: 2 big bugs in KW's SimRelation handling causing incorrect scoring calculation in most of the kinky interactions.
+Fixed: A bug in the social callback causing inappropriate relationships to be dropped instead of being restored.
+Fixed: Several bugs in the Dialog System breaking the Dialog Sequence. Improved compatibility with screen resolution changes.
+Fixed: Sims no longer try to pick a kinky book from bookshelf if they can't read it (because the skill is gated for example).
+Fixed: Sims can join the TakeShower interaction again.
+Fixed: Sims no longer get stuck after hey have rejected to be joined when woohooing on all fours.
+Fixed: WooHoo interactions are available again when cliking on Plumbot (the appropriate trait chip is still rerquired).
+Fixed: Plumbot are correctly equiped again before woohoo.
+Modified: Improved bone weights of the Nurse outfit around the pelvis to reduce mesh clipping when walking and when the Sim is on all fours.
351:
+Fixed: The brothel manager is now correctly cleaned when returning to The Sims 3 main menu. You don't have to quit The Sims 3 anymore to load or create a new game.
+Fixed: Reworked the Autonomy System to prevent MetaAutonomy from pushing Sims to go home even when they are busy in a brothel. As a result, the custom GoHome interaction is not needed anymore and has been removed to prevent conflict with NRaas GoHere.
+Fixed: Sims are now pushed to visit whores' current lot even if the lot is residential.
+Fixed: The brothel manager's update process is now correctly started right after the manager is created. You don't have to saved/reload the game anymore.
+Fixed: Typo in KinkyTopics causing 'TalkAbout Whoring' having no effect on Sim.
+Fixed: Hire Whore interaction non longer uses Target's charisma skill instead of Actor's one to compute the result.
+Fixed: Whores working in a brothel are non longer moved to the NpcHousehold when reloading a saved game.
+Fixed: Tuning settings are now correctly saved (and reloaded).
+Added: Domination/Submission relationship. Currently, just a few interactions uses those parameters.
+Modified: The brothel manager should be more succesful when trying to hire whores.
Download: -Build 398:
+Fixed: The nurse doesn't try to examine selectable students over and over when all non selectable students have been examined.
+Fixed: Teen Sims are now correctly identified as Teen when the number of days that passed since beginning of the teen age-stage is 0.
+Fixed: Sims should no longer give up when trying to route to the requested room during movie shoot situations.
+Added: New events during sleep. The events only triggers when at least one of the Sims have a specific type of dream.
v389
+Fixed: Invalid opportunities are automatically discarded when loading a saved game to prevent lots of errors (eg: UI not updated correctly).
+Fixed: DialogBox's text not displayed progressively after the previous one has been closed with the close button (the small cross in the upper right corner).
+Fixed: Days off are now correctly reseted when the highschool summer vacation option is disabled.
+Fixed: The Janitor's role is now correctly initialized and doesn't cause anymore an error during the initialization of the highschool situation (and preventing other roles to be initialized).
+Fixed: 'Cheater' and 'DesperateWife' sims now correctly accepts to cheat when they should.
+Added: HighSchool sports club now supports athletic objects.
+Added: 2 new alchemy elixirs (transformation into futanari).
+Added: New option menu to manage the blacklisted woohoo stages.
+Added: A new outfit option to remove shoes when the bottom outfit part is removed.
+Added: A new Wait In Line system to the Hole In Wall's Inspect interaction. While working on KT, I had to create this Wait In Line system and decided to test it in KW. The Hole In Wall's Inspect interaction was the perfect candidate to test it. Note: The system triggers only when the Sim is stuck.
v371
+Fixed: A weird bug causing infinite Loading. At the end of the loading process, The Sims 3 calls the SimDescription's Fixup method for all Sims. If a selectable Teen has no school it tries to assign him/her a school. The problem is if the Sim already has a job, the AcquireOccupation method will ask the player to confirm that the Sim should leave his/her current job. But UI is not enabled yet (the game is still in the loading procedure and the loading screen is still visible). So the game is waiting for the player's answer, but the player can't see the dialog and can't answer. As a result, the loading process waits forever and can't be finished.
The fix consists of preventing any modal dialog to show up until the InGame UI is enabled. This may fix other situations causing the loading process to be stuck forever. Thanks Maxis for making such weird bugs and wasting my time.
+Fixed: 2 big bugs in KW's SimRelation handling causing incorrect scoring calculation in most of the kinky interactions.
+Fixed: A bug in the social callback causing inappropriate relationships to be dropped instead of being restored.
+Fixed: Several bugs in the Dialog System breaking the Dialog Sequence. Improved compatibility with screen resolution changes.
+Fixed: Sims no longer try to pick a kinky book from bookshelf if they can't read it (because the skill is gated for example).
+Fixed: Sims can join the TakeShower interaction again.
+Fixed: Sims no longer get stuck after hey have rejected to be joined when woohooing on all fours.
+Fixed: WooHoo interactions are available again when cliking on Plumbot (the appropriate trait chip is still rerquired).
+Fixed: Plumbot are correctly equiped again before woohoo.
+Modified: Improved bone weights of the Nurse outfit around the pelvis to reduce mesh clipping when walking and when the Sim is on all fours.
351:
+Fixed: The brothel manager is now correctly cleaned when returning to The Sims 3 main menu. You don't have to quit The Sims 3 anymore to load or create a new game.
+Fixed: Reworked the Autonomy System to prevent MetaAutonomy from pushing Sims to go home even when they are busy in a brothel. As a result, the custom GoHome interaction is not needed anymore and has been removed to prevent conflict with NRaas GoHere.
+Fixed: Sims are now pushed to visit whores' current lot even if the lot is residential.
+Fixed: The brothel manager's update process is now correctly started right after the manager is created. You don't have to saved/reload the game anymore.
+Fixed: Typo in KinkyTopics causing 'TalkAbout Whoring' having no effect on Sim.
+Fixed: Hire Whore interaction non longer uses Target's charisma skill instead of Actor's one to compute the result.
+Fixed: Whores working in a brothel are non longer moved to the NpcHousehold when reloading a saved game.
+Fixed: Tuning settings are now correctly saved (and reloaded).
+Added: Domination/Submission relationship. Currently, just a few interactions uses those parameters.
+Modified: The brothel manager should be more succesful when trying to hire whores.
![Kinky Kinky](/uploads/1/2/5/6/125697632/322575234.jpg)
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Kinky World
This is the project I'm working on. This is a game modification which purpose is to add new kinky features to the game to spicy up the characters life. The mod features custom skills, traits, buffs, motives, interactions and objects. I plan to add challenges, quests and events.
Unamed RPG Project
I've started this project in 2012. This realtime 3D RPG takes place in a fantasy world I've created. The prototype was developped with Unity 3D using modified assets from other games and Unity standard assets. But, it was far too ambitious for one person and is currently on hold.
Kinky Tales
This is my second active project. This is an adventure game in a realtime 3D world. Based on my previous work on the Unamed RPG, the game will be splitted in several episodes that take place in a fictional town. In each episode, the player will control a different character and follow his/her adventures. The character will have to do simple quests, make choices, build relationships and earn money to live. The town is not big but the character will be able to freely explore it. And of course, during the adventure and explorations, kinky events will happen.
Why Patreon
It's a fantastic way for me to share my work and for you to show me you like and appreciate my work.
As a game developper, I need to know that my work is appreciated. This is the main source of motivation.
Objectives
Working on this kind of projects require lots of work and time. As a freelance programmer I'm free to refuse paid (but not fun) contracts so that I can spend more time on my own projects. But, like everyone else, I have bills to pay. By raising money on Patreon I can continue to work on my projects and keep a roof over my head.
Rewards
You'll have access the activity feed, weekly builds (bugfix release) and bi-monthly builds (new content release), make suggestions, vote for the new features, npc and challenge design, and even influence the direction of the projects.
This is the project I'm working on. This is a game modification which purpose is to add new kinky features to the game to spicy up the characters life. The mod features custom skills, traits, buffs, motives, interactions and objects. I plan to add challenges, quests and events.
Unamed RPG Project
I've started this project in 2012. This realtime 3D RPG takes place in a fantasy world I've created. The prototype was developped with Unity 3D using modified assets from other games and Unity standard assets. But, it was far too ambitious for one person and is currently on hold.
Kinky Tales
This is my second active project. This is an adventure game in a realtime 3D world. Based on my previous work on the Unamed RPG, the game will be splitted in several episodes that take place in a fictional town. In each episode, the player will control a different character and follow his/her adventures. The character will have to do simple quests, make choices, build relationships and earn money to live. The town is not big but the character will be able to freely explore it. And of course, during the adventure and explorations, kinky events will happen.
Why Patreon
It's a fantastic way for me to share my work and for you to show me you like and appreciate my work.
As a game developper, I need to know that my work is appreciated. This is the main source of motivation.
Objectives
Working on this kind of projects require lots of work and time. As a freelance programmer I'm free to refuse paid (but not fun) contracts so that I can spend more time on my own projects. But, like everyone else, I have bills to pay. By raising money on Patreon I can continue to work on my projects and keep a roof over my head.
Rewards
You'll have access the activity feed, weekly builds (bugfix release) and bi-monthly builds (new content release), make suggestions, vote for the new features, npc and challenge design, and even influence the direction of the projects.